Thursday 23 June 2016

WWE 2k 15

                   
                       INTRODUCTION 
WWE 2K15 is a professional wrestlingvideo game developed by Yuke's andVisual Concepts, and is published by 2K Sports for the PlayStation 3 (PS3), PlayStation 4 (PS4), Xbox 360Xbox One and Windows PC. It was succeeded by WWE 2K16. It was released on October 28, 2014 in North America and on October 31, 2014 in Europe for last generation consoles and released on November 18, 2014 in North America and on November 21, 2014 in Europe for current generation consoles. On April 28, 2015 WWE 2K15 was the second wrestling game to be released on PC since WWE RAW, which was released in 2002. WWE 2K15 the cover features John Cena and is the first in the series to use the new WWE logo which was introduced in late 2014.
                               GAMEPLAY 
WWE 2K15 signifies as the start of a "new generation", which focuses on turning the franchise into a true wrestling game rather than "a fighting game with WWE Superstars in it." The new chain wrestling mini-game has been implemented (exclusive to current generation consoles and PC only) to make matches play out more realistically. Pressing the grapple button at the beginning of the match will initiate a collar-and-elbow tie up. At the beginning of the tie up, each opponent will press one of three face buttons to place their opponent into a side headlock, a wrist lock or a waist lock with a rock-paper-scissors style outcome. (Headlock beats Wrist lock, Wrist lock beats Waist lock, Waist lock beats Headlock.) Whomever wins will place their opponent in the corresponding hold, while both players rotate the right analog stick (space + movement keys on PC) to find a "sweet spot". If the attacker finds it first, they'll perform a move, if the defender finds it first, they'll gain the upper hand. Additionally, the attacking wrestler can strike or wrench the opponent's limb, making it harder for them to find the sweet spot. This mini-game only happens 2-3 times during the match and can be turned off via the options menu. Strikes have returned to their normal speed, with the improved collision and selling animations from the opponent. Unlike in previous games, superstars will not stand up immediately, after taking a bump or slam. They will occasionally stay down for seconds based on their stamina.


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